Anne Zarnecke


Tesseract Anne Zarnecke

Tesseract An abstract puzzle game inspired by M. C. Escher Tesseract is the third game project I’ve made in university and the first game I’ve worked on which wasn’t based on my own idea. One of my teammates came up with a very level design-based approach, inspired by tough puzzle games like Stephen’s Sausage Roll. I […]


Automata Anne Zarnecke

Automata​ A Sci-Fi-Adventure about what it means to be a mother.​ Automata was made in my third semester at studying game design and was the project that also sparked my interest in learning how to code. Because of a small team size and some general problems I took on a lot of roles during development, […]