Anne Zarnecke

Hitchhiker – A Mystery Game

Hitchhiker – A Mystery Game Clues appear, alliances emerge, and nothing is quite what it seems. Website Steam PlayStation Xbox Nintendo Switch Published by Clues appear, alliances emerge, and nothing is quite what it seems. Hitchhiker is a mystery game set along lost highways, where your goal is to solve the puzzle of your own […]

The Sounds That Roam At Night

The Sounds That Roam At Night People all over the world are hearing them: strange sounds, combined with weird hallucinations. The Sounds That Roam At Night was the first game I’ve ever worked on and was made during my second semester of university. It was one of five pitches that made it through, meaning that […]

Tesseract

Tesseract Anne Zarnecke

Tesseract An abstract puzzle game inspired by M. C. Escher Tesseract is the third game project I’ve made in university and the first game I’ve worked on which wasn’t based on my own idea. One of my teammates came up with a very level design-based approach, inspired by tough puzzle games like Stephen’s Sausage Roll. I […]

Automata

Automata Anne Zarnecke

Automata​ A Sci-Fi-Adventure about what it means to be a mother.​ Automata was made in my third semester at studying game design and was the project that also sparked my interest in learning how to code. Because of a small team size and some general problems I took on a lot of roles during development, […]